/*
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 */
package slicktemplate;

import org.newdawn.slick.Input;
import org.newdawn.slick.state.StateBasedGame;

/**
 *
 * @author 210504
 */
//interface so we can have lists of things to update
public interface Updateable {
    //is a boolean - returns if the object should be deleted because we cant
    //delete it from an arraylist while in a foreach loop

    public boolean update(Input input, StateBasedGame sb);
   // public void mousePressed(StateBasedGame sb,int button);
        public float getX();
        public float getY();
    
}
